Tuesday, 14 December 2010

Engine 5.05 released

Engine5.05

Another quick update

Bugs fixed in this release
==========================

none


Changes

============
InputManager
============

MouseDistance - added, property which gives you the distance the mouse moved since the last game input. This is required for cursor control in lightgun games

MouseReset() - added, method which lets you position the mouse, resetting the history of the mouse in the process. This is for centreing the mouse, so it will align with cursors properly.

Sunday, 5 December 2010

Engine5.04 released

Engine5.04

Another quikc bug fix release

Bugs fixed in this release
==========================

Limit001: Fixed a long (very) standing set of bugs with limit box bouncing, which caused sprites to grip limit boxes (slid along them).