Engine4.04
Bugs fixed in this release
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TrackManager001: Was picking correct location on track and transferring this data back to user. The original intention was that the user then decide what to do with this information, but I have now set the track position automatically. I may need to create a separate method to give track data and not set.
Changes in this release
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EngineManager
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adjusted - TrackDisplayOn(), now uses the track ColorWash to colour the TrackMarker of the track, if you want no colouring (because you have a special sprite then set the track colorWash to color.White - the default)
TrackManager
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added - GetAPositionNear(), this returns the nearest track position to the given position on a given track, without affecting the current position and movement of sprite
Tuesday, 23 March 2010
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