Tuesday, 24 November 2009

Engine3.05 released

Expect more changes to come quickly to start with as bugs are found.
This version will be live by 9AM 25th November 2009
Template will be updated accordingly and so will the dll and xml files on the student shared game programming resources folder

Changes in this release
=======================

Sprite
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fixed - Update(), stupid bug that stopped animation from updating if only 2 frames defined!!

improved - SpriteDebug.physical, added Gravity and Friction properties to go along with Mass

TileSheet
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fixed - Draw(), bug that tried to draw tilesheets with undefinded areas (no tiles present)

I am currently working on a substantial re-write to the tiling and rendering of tilesheets that will fix a lot of remaining issues with them.

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