Wednesday, 2 December 2009

Engine3.07 released

Expect more changes to come quickly to start with as bugs are found.
This version will be live by 9AM 02nd December 2009
Template will be updated accordingly and so will the dll and xml files on the student shared game programming resources folder

Changes in this release
=======================

EngineManager
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fixed 003 - Rectangle debug information now sensible

EventManager
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fixed 001 - (hopefully) ReturnValueForFrame, adjusted so this won't ever return a divide by zero problem

fixed 002 - Viewport wrapping, for sprites in ViewPort co-ordinate mode now works!

FontBank
--------
adjustment- altered visibility of some objects so you should only see the fonts and the font texture.

FontSprite
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added - FontSprite(charset, height), simplified font definition so that you only specify character set and height of font during initial definition.

TextManager
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fixed 001 - stopped crashing when attempting to draw unsupported characters, will skip illegals.

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