Tuesday, 8 December 2009

Engine3.10 released

Expect more changes to come quickly to start with as bugs are found.
This version will be live by 1PM 08th December 2009
Template will be updated accordingly and so will the dll and xml files on the student shared game programming resources folder

Bugs fixed in this release
==========================
EngineManager004: re-worked sprite layer rendering code in Engine.


Changes in this release
=======================

Animation
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adjusted - OnAnimate(), now called before animation changes, this enables you to check what the last frame was before it is about to change

EngineManager
-------------
renamed - GetThisTypeAs() becomes GetThisType() as the name was stupid

TileSheet
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renamed - Displacement becomes DisplaceCurrentPosition as this better describes its function as it alters the scroll position of the layer
- Don't get confused with DrawOffset as this alters the draw position of the layer.

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